So, in a sense, you won’t be getting some half-baked textured mess spitting out at a high pixel count like you did with the previous generation but instead, see a whole lot more of the detail in the texture work as a result. This topic is locked from further discussion. There are two options: QuadKnight Follow Forum Posts: In cores the menu is ok. Either that scaling is a mortal sin or go home.
|License:||For Personal Use Only|
|iPhone 5, 5S resolutions||640×1136|
|iPhone 6, 6S resolutions||750×1334|
|iPhone 7, 7 Plus, 8, 8 Plus resolutions||1080×1920|
|Android Mobiles HD resolutions||360×640, 540×960, 720×1280|
|Android Mobiles Full HD resolutions||1080×1920|
|Mobiles HD resolutions||480×800, 768×1280|
|Mobiles QHD, iPhone X resolutions||1440×2560|
|HD resolutions||1280×720, 1366×768, 1600×900, 1920×1080, 2560×1440, Original|
It is an entirely unrealistic expectation. Last edited by JamesF on Sat Jan 19, So no artifacts will be added by such scale if you will set appropriate video type in TV settings.
Is 4k for real or just another Atari jaguar – System Wars – GameSpot
QuadKnight Follow Forum Posts: The pictures next to checkerboard neighbors interpolation is comparing line based interpolation vs checkerboard neighbors interpolation. For the low lag mode, there is frequency and phase adjustments.
Man you people really jump on the band wagon. You do not have the required permissions to view the files attached to this post.
Sony and Microsoft keep telling us their consoles have 4k so is this real 4k or is it just like when Atari kept telling us the jaguar was 64 bit.
Atari Game Cartridges pictures interesting, max type Download in Original Size x, file size Its Enriched Visuals edition is only p 30fps, it wont be in 4K. The last of Us remastered is confirmed to be “Native 4k” so that’s not entirely true. 3840d2160 one is throwing anything under the bus, one system is an entire PlayStation 4 more powerful than the other so there’s obviously going to be a large discrepancy afari resolution capabilities.
I assume its going to be the standard in a few years.
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Nevermind the leap in detail due to shaders. You need at least 12Tera flops of processing power for true 60fps 4k gaming and that’s not even at ultra settings. Handsome man playing with his smartphone.
Also a lot of times the scaler will just output a single color screen mostly black and I have to reboot the system atsri make it work again. Games will have to be made with 4k in mind, which means more polys and UHD textures meant to be showcased at native 4k.
What I am atwri is this, the PlayStation 4’s primary resolution is p, that is its primary rendering resolution for that console, there is some deviation from this for certain titles but the vast majority are p, given Scorpio’s specifications the same for 4K will apply to it. Telekill Follow Forum Posts: Happy multiracial families round dancing at the beach on ring around the rosy style – Multicultural happiness joy concept with mixed race people having fun outdoor at sunset – Vintage backlight filter.
It is a very real deal as long as you have a display that takes advantage of the tech inside these mid-engine upgrades. Guess we shall find out.
Atari Game Cartridges type ultra, jpeg v. Multi-ethnic group of children in pool with squirt guns. But for more recent games, they wouldn’t have the power for native 4K, but rather native p or p upscaled to 4K. On PC it’s also pretty expensive but I expect it to become mainstream few years later. Until it is released or we get official specs no one has any idea how the scorpio will run games. Sushiglutton Follow Forum Posts: No ifs ands or buts?
Baseline was aatri wrong word for me to use, but for most accounts you can expect native 4K rendering on Scorpio for modern titles.
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Just rock-solid native 4K gaming bliss? I should say low latency mode works quite nice aside from the occasional bugs paulbnl already mentioned. Like I said to QuadKnight, why do you people keep bundling PS4 Pro and Xbox Scorpio together as if they’re the same thing and capable of the same things